
Calrec Craft Interview with Senior Broadcast Audio A1 Engineer and Music Director Rick Bernier
Like many of my contemporaries, I started out in music. I studied Audio Engineering & Music Production at the Institute of Production & Recording in Minneapolis and interned at Magic Shop recording studio in Manhattan after graduation.
This will be my sixth Games – my third Winter Games. Looking back to 2016, the Primetime production team was in-country, and more event productions / talent VO happened in-country as well. There were many events produced in Stamford (Soccer, Basketball, and others), but it wasn’t what we’d think of as a full REMI production today.
My main console is a Calrec Artemis, and we have a Brio on standby as a backup. The Artemis is built with everything I need, with customised fader breakouts for tracking all Atmos channels, VO mics, upmixing and routing to Atmos busses as needed, music playback, SFX etc.
Rick Bernier
Audio planning for all Games starts with a high-level design from Karl Malone (Senior Director, Audio Engineering - Olympics) and his in-country plan for presenting all venues, events, integration with OBS, the IBC, and more.
For NBC Primetime, we cover all the biggest storylines and events. Our show is a culmination of all that the Games are, which is more than just a sporting event. We really try to lean into the art and flavour of the Games as telling the human stories, introduce the viewer to the host country, lean into the power of music, and of course, showcase the best of the best events.
There are multiple Argo consoles in Stamford, and they were used on events like Curling, Sliding, and others. They interfaced with MiCo venues by bringing in feeds from OBS, and discrete NBC audio paths, and mixing in Stamford-based elements.
Rick Bernier
99% of the content out of NBC Sports is 5.1 (with a stereo downmix). Most of the Games are mixed in Atmos, in a 5.1.4 format. Each PCR’s output is 16 channels wide.
The available bussing options on the Artemis make it easy to quickly build and route for Atmos. For additional control we tend to build separate busses for elements that will output to both the 5.1 and heights fields, and the ability to designate a group as “Heights Only” makes for quick and easy routing and monitoring.
I’ve been onsite as A1 for Football Night In America, 3 Breeders’ Cups, an NHL Stanley Cup Finals and more, and I’ve also done a LOT of REMI shows/events. At the end of the day, a REMI production offers a more controlled environment, more resources, and more time to prepare in the ACR/PCR. Tools like the RP1 allow for us to mix IEMs/IFBs as if the talent is local to us.
Rick Bernier
There are multiple Argo consoles in Stamford, and they were used on events like Curling, Sliding, and others. They interfaced with MiCo venues by bringing in feeds from OBS, and discrete NBC audio paths, and mixing in Stamford-based elements. They can be the standalone source to air, or they can interface with the NBC Daytime PCR to simulcast. Some events have talent in Italy, some in Stamford, and some a combination of the two. We can also have talent at home, if need be, and Mike D’s plan for the Games allows for them to be easily integrated if that needs to happen at any time.
I’ve been onsite as A1 for Football Night In America, 3 Breeders’ Cups, an NHL Stanley Cup Finals and more, and I’ve also done a LOT of REMI shows/events. At the end of the day, a REMI production offers a more controlled environment, more resources, and more time to prepare in the ACR/PCR. Tools like the RP1 allow for us to mix IEMs/IFBs as if the talent is local to us.
Our MiCo studios have Dante and A/D into the RP1s, and each venue has its own mix of OBS and NBC’s mics. All audio is sent to Stamford via embedded discrete channels on TX paths, as well as over a Media Link MADI AOIP for select items. This gives us redundancy and flexibility to route ad hoc audio as needed.
2025-26 was my first season as the lead A1 for FNIA. Mike DiCrescenzo was the lead A1 for I believe the last 12 years. I was his primary backup since 2020, mixing one-two shows per season as needed. FNIA encapsulates Sunday Night Football, which tends to have the premier NFL matchup of the week. With American football being so popular in the US, it’s almost expected to always lead the rating charts. So much work goes into making sure we deliver on living up to the fans' expectations, and it might be cliche, but it’s an honour to mix that show.
Outside of bird-beating (closing VO mics, keeping only NATs online) during commercial breaks and before/after streaming, the biggest impact of streaming is on the need for dual-play of commercial/pop and cleared music on your main TX paths. Bird-beating has long been used to protect talent during breaks, so it’s not that it’s new, it’s just even more important with streaming because depending on the platform you might have zero control over what actually airs worldwide.
I’d say the three biggest advancements to have impacted my workflows are IP controlled devices (most notably the Calrec RP1), the implementation of IP routers and the inherent flexibility they provide with virtual assignments, and the embracement of Dante, just because it can be so wildly deployed to connect different devices from mics, to comms beltpacks, interfaces, and entire 64 channel flows.
My advice to anyone starting out is simple, and relevant for any role in life. Be good at what you do and be better to the people you work with. Obviously, you need to be able to meet the moment and expectations of your position, but people will remember how you were as a person equally, if not more, in terms of how you handled yourself through stressful times, and how you treated them throughout theirs. Calmness under pressure, the ability (and eagerness) to receive and retain new information, decisiveness, respectful and succinct communication all go a long way. Being technically proficient can get you a gig; being a decent human will get you repeated ones.
Broadcast and event production audio will continue to evolve with more semi and fully-automated tools coming to market. AI-driven processing, both as external plugins and eventually more so natively onboard hardware, more IP-controlled devices, virtual-soundcard routing options, all of these will give A1s more nuanced control, with opportunities to be more creative and technically dialled-in than ever before.
I began mixing on a Calrec Alpha, and most of my time as an A1 has been behind the Calrec Artemis and Apollo generation, first with Hydra cores and now ImPulse IP cores. I’ve also mixed on Calrec Brio consoles, and now the Argo consoles and appreciate what Calrec is doing to continue the evolution of broadcast consoles, especially with True Control 2.0, the next‑gen evolution of Calrec’s RP1.
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